First and foremost
Don't forget to follow my Five Nights at Steve's Community! There you will find game updates, and you'll be able to upload gameplay, fan arts, and much more. You can also report bugs and ask questions about the series. Hope to see you there!
Anyway...
How's the game going?
Hey guys! Even though I've been playing some fan games, I'm still working on the game. Right now I'm rendering out animations that will happen in the office, and they take a while to finish. Because of that, progress is going kind of slow, but not to worry because I'll be working on more gameplay mechanics as soon as I can.
Here's something to show you
So, that all being said, I can show you some images that aren't in the office. Here are a few scenes of Camera 7, the Library:
What about the coding?
This game is being made in Clickteam Fusion, and something always has to happen with this application to mess things up, at least for me. One thing I noticed is that the animation sequences were a little choppy when running the application, but appeared fine in the object section. I put more concentration into finishing the graphics and images because trying to fix this wasn't helping with my motivation to code the game. I was thinking that it was because all the images are 1920x1080, and Clickteam must have some kind of problem with running large images. Because toggling the machine independent speed and changing the fps didn't seem to do much. If anyone knows of a solution to this, it would be a great help.
Now, it's time for some choices
I thought it'd be nice to let you guys choose what images you'd like to see next. I have two that I'd like to share, but there is a poll where you can decide which one you want to see. It'll be open for a few days before I choose the one that has the most votes.
And, that's all for now!
I know I don't have much in the ways of a devlog, but I hope this can suffice. I'm really excited to release the game, so be on the lookout for new announcements and images. See ya later!
-Leo
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