Game
Muppy The Bunny 2 : A 3D Platforming Adventure
7 years ago

Some Very Important Updates


First off, my entire idea for this game changed(again) Please do not get too upset at this, as I will still be making the game similar.

The game will feature short levels packed with content, instead of an open world that is…eh. I’ve came up with the idea after playing MacBat64 on my steam(its a highly enjoyable game and I’d recommend you check it out).

Of course Macbat with only 13 levels is a bit to short in my opinion. So expect more than 13(maybe 20 or 30 depending on how carried away I get). Sorry if it isn’t the game any of you wanted to be. However, I will remake the old prototype that was on here and improve it on the 4th game in the series(I have plans for the third one too).

Some of you might be wondering, “The heck is the first game”

I’m not really happy with the first game(for obvious reasons).Though I have it uploaded here : https://superskyphoenix03.itch.io/muppy-the-bunny

It used to cost a dollar, its free now(even if it still says pay).



0 comments

Loading...

Next up

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Learning to shade attempt 2, Won't post them all obviously but shocked at the improvement already. Still a lot of room for improvement though!

Wanted to practice drawing something different than usual so I drew Sans since the Deltarune newsletter just dropped lol. pretty proud of it being just a real quick doodle.

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

My first attempts at following @souptaels shading tutorial. I love their art so much! I definitely see several places it could be improved but having barely attempted to shade at all before I'm shocked at how much better it looks than how I did it before!

Early Screenshots Of Muppy 3