Game
Stramedia: Development Post Archive
2 years ago

Somehow I managed to forget to mention that both keyboard and gamepad tutorial input glyphs change depending on player's current bindings, so that is extremely nifty, I think.




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Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

I heard of "being on fire" when you're having a streak, but this is ridiculous.

LMAO

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

blocked off.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c: