Game
Stramedia: Development Post Archive
1 year ago

Somehow I managed to forget to mention that both keyboard and gamepad tutorial input glyphs change depending on player's current bindings, so that is extremely nifty, I think.




0 comments

Loading...

Next up

I heard of "being on fire" when you're having a streak, but this is ridiculous.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

LMAO

Yeah no, I'm actually growing very fond of Linux, I even installed it on my work/chill laptop I hire-for-purchased recently.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)