Game
Don't look back

1 year ago

Something interesting

Something new is coming to this old game, something that will make it much more terrifying and fun for all who support it and for all who wait for it

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Bye bye smooth models

I've been learning more about Blender, and I can finally make voxels more easily, so the aesthetic will be almost completely changed.

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Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

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Another game over

Don't Look Back will receive its latest update tomorrow with new content and trophies for you, I hope you like the story that is told between the game and the books

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Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

The horror is already here

Watch the new trailer for Cherry'Start's scariest game right now: https://youtu.be/2UQEpNa64L0

Remember to leave your like and a comment

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Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Growing Monsters

This is the third and last jumpscare that will be added to the game, the final game will have 4 jumpscares, 3 mechanics, 4 trophies and 3 different endings, I hope you like it.

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The terror is approaching

The new version of Don't Look Back has already been scheduled for tomorrow as my Halloween gift to you, I hope you get all your trophies

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Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

New Clouds

I'm back from my week off from programming and now I'll be focusing on improving a bunch of technical and audio stuff.

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