Next up
Today, I reveal Freddy Fazbear's mechanic.
Fun Fact: Originally he was the same as OG UCN with power generator making him more aggressive but that wasn't gonna be fun to play with in my eyes so yeah
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
This was going to be a planned Limited Visibility challenge, where your vision would be limited to just a flashlight like in FNaC 3, but it was scrapped due to being more unfun than interesting. It was then replaced by Faulty Flashlight.
Did you miss this game? I know. I've left it to rot for months now.
But just recently, I finally got back on the MFA and went to work on this.
And I finally beat ITTD VHM.
Now, I can finally present FNaBP 2 Custom Night v1.1.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
And today, I reveal Molten Freddy's new mechanic.
There really is more than just the cams, vents, and ducts.
Nostalgia-Bait Springtrap
some progress ive made during my work with this as of rn
the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)


















2 comments