8 months ago

Sometimes it does feel like this 😆




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Spent some time on making an adaptive UI for my html5 game in gamemaker. Buttons and pictures now resize and shift if the browser size changes.

Made a scrollable gallery for completed puzzles in the main menu. Can be scrolled/dragged with mouse and with touch. Wanted to make something similar to a node-based map that many mobile games feature, but without a scrollable background.

The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.

https://sunnray.itch.io/nervewrought

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Something of an atrium in the middle of an office area.

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Made a simple comparison table of the most popular asset stores! I was mainly aiming for 2D pixel art, but it is applicable for other asset types as well. Overall, itch io is probably ahead for me, but it is worth the time to set up other storefronts too.

Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Made a special room for adding stickers to the game board and changing themes. Took inspiration from a similar mechanic in Squeakross - but made it a lot simpler: stickers are stored in a scrollable tray instead of an overlay window.