Sometimes you have to get back to the root of an idea to move forward. After being stuck, we decided to change few things. Here is the new movement mechanic! Join us on Discord here -> https://discord.gg/DUSMMkf to help us shape the game!
Next up
That was a close one... Better watch for those homing bullets! Come help us on Discord and try out our latest build => https://discord.gg/DUSMMkf
Try out the new and polished Gravity Oddity demo today! Gravity Oddity is a roguelike action-shooter taking you on a space adventure across a universe where gravity vanished!
Better watch for those homing bullets... Can't... lose... them...
Gimme all that loot!
After defining the pitch with the community: "Your projectiles are influenced by gravity modifiers." We started the prototype last Friday! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making
The shield can be pretty efficient against enemies' shotguns. Now... Gimme that loot!
Please let me in! I wanna see your spaceship... Join us on Discord https://discord.gg/DUSMMkf to try the current build of the game and share ideas
Can't ... avoid ... all the bullets ...
Wanna vote for the game idea base on the theme "Gravity Manipulation" for our next game? Join us on Discord here -> https://discord.gg/DUSMMkf
Taking cover and then flanking seemed to be the best option!
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