Sometimes you just have to chill next to the blood red waves.
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Chroma has progressed quite a lot since the last update! Here's a few screenshots of some extra-interesting parts of the game (including the first peek at the battle scene). I hope you like them! More will be on their way in good time, stay tuned.
I posted these screenshots on Tumblr a while ago, posting them on here now too.😅 Here's a look at three work-in-progress maps, plus a peek at what it looks like when I'm editing them. Also yeah, there's gonna be a demo - details on the demo coming soon!
This is what a standard house would look like in Chroma.
But it's yellow... what could this mean...?
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
This is what 'Item Get' animations will look like in Chroma!
Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.
The best part? No AI is allowed in the contest.
Enter the contest here: https://bit.ly/forgeyourlegacy
Learn more deets 🔽
Here's the title screen for Chroma. I'm developing this game in RPG Maker 2003, it's been a fun challenge to work with this graphical style and engine so far, and I'm excited to continue.
If you're seeing this, it'd be great if you could follow the game!
A gif I made showing the beginnings of a map and some animated tiles.Â
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A couple more sneak peaks! I really like how the starting area for this zone turned out. - RPG Maker parallax mapping is fun. I'm also really enjoying implementing the item sprites into the 'Item Get' animation.
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