Sometimes you just have to chill next to the blood red waves.
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This is what 'Item Get' animations will look like in Chroma!
Here's the title screen for Chroma. I'm developing this game in RPG Maker 2003, it's been a fun challenge to work with this graphical style and engine so far, and I'm excited to continue.
If you're seeing this, it'd be great if you could follow the game!
A gif I made showing the beginnings of a map and some animated tiles.
@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!
Chroma has progressed quite a lot since the last update! Here's a few screenshots of some extra-interesting parts of the game (including the first peek at the battle scene). I hope you like them! More will be on their way in good time, stay tuned.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A couple more sneak peaks! I really like how the starting area for this zone turned out. - RPG Maker parallax mapping is fun. I'm also really enjoying implementing the item sprites into the 'Item Get' animation.
This is what a standard house would look like in Chroma.
But it's yellow... what could this mean...?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I posted these screenshots on Tumblr a while ago, posting them on here now too.😅 Here's a look at three work-in-progress maps, plus a peek at what it looks like when I'm editing them. Also yeah, there's gonna be a demo - details on the demo coming soon!
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