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This is what 'Item Get' animations will look like in Chroma!
Hey! I'm still alive. I'm also still working on the game! I have other stuff going on right now so work as been a ... tad slow. Still, progress is progress. Enjoy these peeks at new areas! :)
Sometimes you just have to chill next to the blood red waves. https://harrybutharryblog.tumblr.com/
@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!
I posted these screenshots on Tumblr a while ago, posting them on here now too.😅 Here's a look at three work-in-progress maps, plus a peek at what it looks like when I'm editing them. Also yeah, there's gonna be a demo - details on the demo coming soon!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Chroma has progressed quite a lot since the last update! Here's a few screenshots of some extra-interesting parts of the game (including the first peek at the battle scene). I hope you like them! More will be on their way in good time, stay tuned.
Here's the title screen for Chroma. I'm developing this game in RPG Maker 2003, it's been a fun challenge to work with this graphical style and engine so far, and I'm excited to continue.
If you're seeing this, it'd be great if you could follow the game!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A couple more sneak peaks! I really like how the starting area for this zone turned out. - RPG Maker parallax mapping is fun. I'm also really enjoying implementing the item sprites into the 'Item Get' animation.
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