Game
Sonic.EXE (Reboot)

1 year ago

Sonic 2011 Incident Gameplay Concept Art #2

"A Boss Battle..?"


Instead of having a Left and right Missing to hit the exe, I decided to make it a full boss fight. How to beat the creature? Easy. Hit it 8 times. What do you imagine his attack patterns will be like?


and how to hit him:

Well, you have to make sure they're vulnerable, and then attack them. Then repeat it 7 more times. The bottom-right of the screen shows their hp (it's 5 in the concept art) If it's invulnerable, it will teleport, causing you to miss, so make sure it's caught off-guard after it's attack.

By the way, if you win.. it doesn't mean you "SAVED" them..



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Haven't posted in a good while, so why not make a mock-up concept of this version's sonic.exe doll with the one's I had in mind. (The image is still work in progress)

“lf l can't get rid of kirby the sneaky way, i'll just have to do it the freaky way.”

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This week's Fan Art Friday celebrates Sonic! Accept the quest in your quest log to get started.

I’m literally ashamed of the pvz replanted dev team to use AI to make a port of the same game that they didn’t port for the 1 millionth time.

After months of slacking and no updates during the clickteam era, I'd say moving to gamemaker with orbinaut framework 2 was an genius move because I can finally do something for once.

(Sorry if the video looks shit, I recorded with a tablet.)

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