3 years ago

Sonic R Ramake CONCEPTS (not an actual game)

Just did this for fun




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Sonic Unleashed 2D (Game) I don't intend on completing this,it's just a fun little project ;) ...this uses a lot of sprites from other Sonic Games (mainly..Sonic Rush & Sonic Advance) ,but there are things i made (like the ground tilles & foliage)

So...i'm making this Fan Game called

"Sonic CD - The Lost Levels"

And i originaly planned only R2 to be Playable (it's called "Rainbow Ruins" if you are wondering)

What more Levels would you Like to be Added in the game?

The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )

Shadow and Maria having a little stroll

okay I posted the test build on gamejolt! Check It out If you want to :

https://gamejolt.com/games/sonic15advance/855363

Just a reminder that this Is just an experimental project, nothing fancy, just a physics/ gameplay test

It's on HTML, so you play on your browser.

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

i'm finally working on more of the map! + i'm improving sonic's physics again

momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so

even more visual stuff! why not >:D

also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!

map is still unfinished...because im lazy as hecc , but that map update will come!

...s-someday... 💀

mr hue hues

: Aseprite

: mem16

quick update about that Unleashed 2D project:

•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).

•Added rails & loops.

•Mobile Controls & Widescreen support

•Momentum gain on slopes