Next up
I added rings & ring energy!
i'm polishing the game up with some sick new tiles made by yours truly ;D + I changed the background to the Unleashed java port + I added some parallax to the water
next update will take a while but it'll be worth it >:)
Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
amy looks so cute
i'm finally working on more of the map! + i'm improving sonic's physics again
momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so
nazo lalalalla
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
I added a bunch of cool effects & animations + the ability to homing-attack springs
physics were once again improved --with more momentum and less decceleration on the air
rings will probably be added next along with a more complete map/level
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )




















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