Next up
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )
next update will take a while but it'll be worth it >:)
i'm finally working on more of the map! + i'm improving sonic's physics again
momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so
So...i'm making this Fan Game called
"Sonic CD - The Lost Levels"
And i originaly planned only R2 to be Playable (it's called "Rainbow Ruins" if you are wondering)
What more Levels would you Like to be Added in the game?
I added a bunch of cool effects & animations + the ability to homing-attack springs
physics were once again improved --with more momentum and less decceleration on the air
rings will probably be added next along with a more complete map/level
Hi! Can somebody help me with the Music in a Simple Runner game?(Almost)
Runner's are always boring,so...
Maybe with some good Music and Sounds,things can get better!
I want the music in this game to feel very Fast and Energetic...most of the time
sonic vs shadow
#art #fanart #digitalart #sega #sonic #sonicthehedgehog #sonicfanart #shadowthehedgehog
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
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