Next up
December 2025
If I don't give up, there will be an update in December. I completely changed the way layers and objects are placed. I also started redrawing all the textures, and this is what I have so far. This time I dont have any deadlines and I can work without rush
Update v0.2
-Full repainted sprites
-New music
-New player movement
-Added Day/Night time cycle
-Added soil create feature
-Recreated menu
-New Interface
-Bug fixes
As for “The Last Year,” I haven't worked on it yet. If I get burned out from developing Harvest Day, I'll make a demo version and release it.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).











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