3 months ago

As for “The Last Year,” I haven't worked on it yet. If I get burned out from developing Harvest Day, I'll make a demo version and release it.




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If I don't give up, there will be an update in December. I completely changed the way layers and objects are placed. I also started redrawing all the textures, and this is what I have so far. This time I dont have any deadlines and I can work without rush

Update v0.2

-Full repainted sprites

-New music

-New player movement

-Added Day/Night time cycle

-Added soil create feature

-Recreated menu

-New Interface

-Bug fixes

December 2025

art comission.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Alone Together....

Regional Bulbasaur. #Pokemon

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!