Things are going well with the project Hopefully I’ll be able to release by friday.
I’m making the levels to be randomly generated. It picks 4 to 5 challenges from a pool of premade challenges and places it on a randomly generated cellular automata level. It also places random decors and smaller objects/enemies around.
I still haven’t implemented Success and Failure on the level. But most of the gameplay is there, and I feel it’s fun to play ^^
You can check it out for yourself at:
https://dl.dropboxusercontent.com/u/10197361/CubeParty/TestBuildCubeParty.html
Let me know what you think :)
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