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5
2 years ago

Sorry for such a long silence, But on the bright side, basic movement is finished!

As I get further into development I will be opening up a game page for it

(Side note, Corrupted Memorys page will be shutting down since that was an old unfinished thing)




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A quick test of the barrier system

ANNOUNCING A NEW GAME Currently under the name LilyCove Project LilyCove is currently in an Indev state however here's a screenshot for proof it exists (Crystal Caverns is an indev name only)

A bunch of new stuff added already! A basic title screen, along with the new background, and start music have been added. Not shown but added are physical boundaries

Title screen has been finished! Gonna be working on adding the rest of the tutorial rooms, along with ways to get to them next! (repost due to new video :)

Progress has been slowed due to school, but stuff is still happening! The second tutorial room has been added! Still some bugs tho :p

Development has been moved over to GDevelop due to complications with horror on Scratch In the meantime, I shall provide a sneak peak into the new build and new Ayo sprite!

HELLO Sorry for dying for like...6 months ANYWAYS PROGRESS I fixed some issues with the music loading, and also finally you can travel back and forth between the two main rooms. Working on tutorial text now.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).