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BB-1 & Charge: Anomalies 1
1 year ago

Sorry for the lack of posts, I felt it was better to only post when I actually make progress!

Had to rewrite the movement AGAIN to fix jumping!

Almost done now, just need to fix ground detection and polish it all up! Then the player controller is done!




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Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! πŸ₯³πŸ₯³πŸ₯³πŸ₯³

πŸŽ‰πŸŽ‰πŸŽ‰Thats right!! PROGRESS!!!πŸŽ‰πŸŽ‰πŸŽ‰

#gamedev #O3DE #BCAnomalies

Practicing concept art with the Anomalies 1 protagonist!

#gamedev #conceptart #artpractice #indie

Look man, Im trying!! 😭

Whats a platformer without [BOUNCEPAD!!!]s?

Trampo Launchers are our custom home made[BOUNCEPAD!!!]s that arent automated!

Which means you can escape their bouncyness if you move away from them ANY time, even in the middle of a bounce path!

#platformer

Progress is being made on Anomalies 1!! Im starting to get O3DE a little now! The community has been helping me a lot!

I have been working really hard on this guys, am I cooking??

#bb1andcharge #anomalies #bcanimalies #mascothorror

DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

Boss encounter!! (Animation test) Been working on this for a couple of weeks to put the models (and myself) to the test (both still need work)! #Animation #Cartoon #Lowpoly #BB1andCharge #BCsyncergy

Been working hard on an environment mostly intended for the animation project! The assets will probally be reused for Project Byte!

All of this is WIP!! #animation #blender3D #gamedev #BCSyncergy

Been cooking today!