Game
Five Nights At Freddy's: Custom Game (Continued)
6 years ago

Sorry for the lack of progress.


I've been very busy with school and stuff.

Sorry if you wanted to apply to program/render/etc., I changed my username, but I'll provide my new one.

If you want to apply, please join the server at the bottom of the description, or contact me at my new Discord: Courierlance#1707.

With that out of the way, I'd like to release some mechanics to make up for it, which probably won't.

Freddy, Bonnie, Chica, Foxy, and Golden Freddy: Same as FNaF 1.

Withered Freddy & Withered Chica: When you see them look toward the camera in the Parts & Service, they've begun their approach to the office through the right hall. When they get to the office, put on the Freddy Head to deflect them.

Withered Bonnie: He will look toward the camera in the Parts & Service, his venture toward the office has begun. He will then appear in the vent in front of you. The vent doesn't have a camera, so you'll have to run up and shine your flashlight to track him.

Springtrap: His location is tracked at all times on the map on the wall. Click the audio lures to keep him away from the office.



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Been a while since I last posted, hasn't it?

There's a good reason for that.

I lost interest in the projects I worked on.

Not canceled, per say, but gone.

I started a new account. @Courisu

Have a dev screenshot as a sorry for disappearing for so long.

I was bored, so... ManutKat.

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Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ