sorry for the long delay but I have some personal issues
but anyway there is my progres
like you can see I have focus my self on gameplay and the desing
like enemy , the basic of the combat system will probably evolve in the futur and random Item
Next up
some concept/croquis of some model for some futur use
here you can see the random level generator in action
I have also work on the main menu of the game but I cant show realy alot because I just did the model
Hi welcome to the beginning of my devlog where I will show you the development process of my game overworld
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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