4 years ago

sorry for the long delay but I have some personal issues

but anyway there is my progres

like you can see I have focus my self on gameplay and the desing

like enemy , the basic of the combat system will probably evolve in the futur and random Item




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here you can see the random level generator in action

I have also work on the main menu of the game but I cant show realy alot because I just did the model

Hi welcome to the beginning of my devlog where I will show you the development process of my game overworld

some concept/croquis of some model for some futur use

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!