sorry for the long delay but I have some personal issues
but anyway there is my progres
like you can see I have focus my self on gameplay and the desing
like enemy , the basic of the combat system will probably evolve in the futur and random Item
Next up
here you can see the random level generator in action
some concept/croquis of some model for some futur use
I have also work on the main menu of the game but I cant show realy alot because I just did the model
Hi welcome to the beginning of my devlog where I will show you the development process of my game overworld
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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