Game
Achluophobia (FNAF FANGAME)








3 months ago

Hey everyone!

I want to sincerely apologize for the delay in releasing the Achluophobia demo. I know some of you have been waiting for it, and I truly appreciate your patience and support.

Recently I’ve had to deal with some personal matters that slowed down development a bit. Because of that, progress on the demo was temporarily put on hold.

That said, I want to assure you that I’m back to working on Achluophobia again and doing my best to get the demo ready for release as soon as possible. I really want to deliver something I can be proud of and that you’ll genuinely enjoy playing.

Thank you so much for sticking around and believing in the project. Your support means a lot! ❤️



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The beta of Achluophobia is coming very soon for YouTubers, who will be able to show you the game and give you a sneak peek!!! If you have a YouTube channel, you can leave a comment I’ll know who to contact.

Game:https://gamejolt.com/games/Achluophobia/1015245

I created a YouTube channel, lol. (I’ll upload a trailer there soon.)

https://www.youtube.com/@SpringDevOffcial

Game:https://gamejolt.com/games/Achluophobia/1015245

FIND ME .... MICHAEL!!!!

Achluophobia path tracing ray tracing DLSS 4 vs everything turned off in ultra graphics (Which version do you think is better? )

Game:https://gamejolt.com/games/Achluophobia/1015245

popgoes evergreen but better

Also, in the Ahluophobia trailer, there will be a cutscene that plays right after starting a new game.

Game:https://gamejolt.com/games/Achluophobia/1015245

Are you kidding me? I was literally about to publish the trailer, but before that I was testing different versions to get the best possible quality. Bruh.

Something happened

when there was one

#FNAF

So here’s the thing: I wanted players to not feel worse if they don’t have options like path tracing, ray tracing, or DLSS 4. That’s why I decided to spend a long time working on the visuals without those features and this is the progress so far.