Next up
some concept/croquis of some model for some futur use
Hi welcome to the beginning of my devlog where I will show you the development process of my game overworld
sorry for the long delay but I have some personal issues
but anyway there is my progres
like you can see I have focus my self on gameplay and the desing
like enemy , the basic of the combat system will probably evolve in the futur and random Item
I have also work on the main menu of the game but I cant show realy alot because I just did the model
here you can see the random level generator in action
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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