Next up
I really need help with this. Maybe a way to edit on a timeline and place events for key points in the story would help improve the combat system and other things. Although everything looks well written, I don't know where to start.
Here I'm setting up the 1v1 combat system, I'm trying to add a battle test system with all the souls using Jevil
reset all code lol X,D
descarted- I'll make it so that when choosing an enemy, the playable characters are already equipped with it, this way I save myself the trouble of making the conversations make sense and being able to measure the lore they want.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Shadow The Hedgehog X pixel art
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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