Next up
descarted- I'll make it so that when choosing an enemy, the playable characters are already equipped with it, this way I save myself the trouble of making the conversations make sense and being able to measure the lore they want.
I’ve made a few adjustments to the presentation; I think it looks more professional that way. I certainly didn't intend to base it on that weird route.
souls sprites ñink
Here I'm setting up the 1v1 combat system, I'm trying to add a battle test system with all the souls using Jevil
I really need help with this. Maybe a way to edit on a timeline and place events for key points in the story would help improve the combat system and other things. Although everything looks well written, I don't know where to start.
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
Coming Soon...











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