Next up
Todays progress, from doodles to scary dudes.
Wishlist on steam: https://store.steampowered.com/app/1489110/Zapling_Bygone/
I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
This boss has evolved from the fecal matter of an ancient civilisation.
It has been hella' fun to animate.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Quick update for the speedrunners out there. * Bosses now have 0 RNG and predictable patterns
* The Protector now bounces slower
* Modified Protector phase 2 sounds
* Bug fixes
* Exploit fixes
Back on kickstarter:
https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
The Zapling Bygone Kickstarter campain will be live in 24 Hours! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Kickstarer is LIVE! There are some awesome rewards and events planned. (You don't need to pledge to take part.) Check it out here: https://www.kickstarter.com/projects/9fingergames/zapling-bygone I would love to be able to make this game the best it can be. For that I need your help. <3
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I decided to give a new pixelart animation workflow a try. Seems to be going pretty well.
The guides keep me on track when doing the frame-by-frame.
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