If you’d like to check out the source code for this game, it’s available on github - http://github.com/jakevsrobots/I-Can-Hold-My-Breath-Forever/. It is written in Actionscript 3 using Flixel.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Chiaki Nanami!
I-Buki
Mio-Da!
Ibuki Mioda!
Terraria
An infected room from the second part of Cybel ! Are you up for some cleansing?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Explosive domino effect
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