Game
Space Debris
7 years ago

Space Debris Devblog #005


We’re in beta!
I’ve done a graphical revamp in the last few hours, and every old sprite is now better looking and matches the newer ones like the cursor and bullet. I will be developing this actively and hope to have it finished by the next two weeks.

Screenshot:

5d09dafb9aabd.png


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Space Debris Devblog 004 Well, we’re almost done! I just have to implement shooting and the visuals in the menu screen, make the spash, and it’s go time!

what have i d o n e

1.1 Screenshots

like this image to enter the ship

GUYS I GOT THE PARTICLES TO WORK ACCEPTABLY I'M SO FUCKING HAPPY.

1st: It looks MUCH better, it has actual gravity and falls after shooting up rather than orbiting, and it's 1 color.

2nd: It rotates so it fires up always and is always from the floor

SPACE DEBRIS 2.0 IS STILL ON

I am now with a team and it's been revived. Here, cool art for the game, by our artist!

It will have verrry different gameplay, with out-of-ship repairs and raids in a new engine. With more experience, this one will function.

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity