v0.399 Changelist:
Support has been added for DirectInput gamepads meaning all your Playstation, Logitech, Bluetooth and USB controllers will now work same as the Xbox controllers. *There is a known issue with using both XInput and DirectInput controllers at the same time while in menus, but nothing game breaking.
New environmental obstacles have been added to be used as cover or destroyed to get loot.
A HUD locater has been added to indicate in what direction a downed teammate is in so you can go rescue them.
You can never run out of your current ammo, but your ability to attack is limited by a mana bar which automatically refills if you hit an enemy or stop attacking. Each player’s ammo is now depicted in a ringed bar around their reticle.
You now collect the blue orbs to gain experience. Your characters will level up and increase their move speed, attack speed, mana size, etc. automatically.
Items are now easier to collect when nearby.
New Player HUD layout
Hearts collected while having full health now grants you coins.
Playable characters are now procedurally generated and players are given the ability to craft their own characters from colored bodies and face/hat pieces.
Character abilities are now dictated by their “hats” or ears instead of being tied to a specific character.
Dash ability is more reliable in its path.
Lot’s and lot’s of bug fixes.
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