Game
PlanIt
13 years ago

Space Stage: Preview


The space stage has been in production for a week or so now. I’ve refined the basic “land” / “planet” section, too.

Combining these two stages allows the player to fly into space on completion of their spaceship. They can explore an entire solar system so far, with a central star and enemy spacecraft.

But the main feature is the procedurally generated planets, which each have their own unique atmosphere, size and scenery composition. I’m working with the ability to land on each of these planets, in order to explore them, and gather fuel for the spaceship.

More to come - this version should be a public release fairly soon, so be sure to click “Follow Game” and stay updated!

Thanks for the support.



2 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Family band complete!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

New Teasers!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?