Game
PlanIt
13 years ago

Space Stage: Preview


The space stage has been in production for a week or so now. I’ve refined the basic “land” / “planet” section, too.

Combining these two stages allows the player to fly into space on completion of their spaceship. They can explore an entire solar system so far, with a central star and enemy spacecraft.

But the main feature is the procedurally generated planets, which each have their own unique atmosphere, size and scenery composition. I’m working with the ability to land on each of these planets, in order to explore them, and gather fuel for the spaceship.

More to come - this version should be a public release fairly soon, so be sure to click “Follow Game” and stay updated!

Thanks for the support.



2 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

Finished work on the emotions of a new character for the tank universe

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Alone Together....

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.