Game
PlanIt
13 years ago

Space Stage: Preview


The space stage has been in production for a week or so now. I’ve refined the basic “land” / “planet” section, too.

Combining these two stages allows the player to fly into space on completion of their spaceship. They can explore an entire solar system so far, with a central star and enemy spacecraft.

But the main feature is the procedurally generated planets, which each have their own unique atmosphere, size and scenery composition. I’m working with the ability to land on each of these planets, in order to explore them, and gather fuel for the spaceship.

More to come - this version should be a public release fairly soon, so be sure to click “Follow Game” and stay updated!

Thanks for the support.



2 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Path of Kami: The Evolution of the Lore

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?