Game
PlanIt
12 years ago

Space Stage: Preview


The space stage has been in production for a week or so now. I’ve refined the basic “land” / “planet” section, too.

Combining these two stages allows the player to fly into space on completion of their spaceship. They can explore an entire solar system so far, with a central star and enemy spacecraft.

But the main feature is the procedurally generated planets, which each have their own unique atmosphere, size and scenery composition. I’m working with the ability to land on each of these planets, in order to explore them, and gather fuel for the spaceship.

More to come - this version should be a public release fairly soon, so be sure to click “Follow Game” and stay updated!

Thanks for the support.



2 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

2d lighting experiment

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling