Game
PlanIt
12 years ago

Space Stage: Preview


The space stage has been in production for a week or so now. I’ve refined the basic “land” / “planet” section, too.

Combining these two stages allows the player to fly into space on completion of their spaceship. They can explore an entire solar system so far, with a central star and enemy spacecraft.

But the main feature is the procedurally generated planets, which each have their own unique atmosphere, size and scenery composition. I’m working with the ability to land on each of these planets, in order to explore them, and gather fuel for the spaceship.

More to come - this version should be a public release fairly soon, so be sure to click “Follow Game” and stay updated!

Thanks for the support.



2 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Family band complete!

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Colorful Fox

Happy Late Easter!

Super Sonic Pixel art.

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?