Game
Spaceman Adventure
10 years ago

Spaceman Adventure Upgrade!


Long time without touching this game. I made it a lot better:

-New HUD.
-New Menu.
-I replaced some songs.
-Level 2 has a new theme.
-You can change weapons with the mouse wheel.
-The boss level is now the final boss with a new theme.
-The Backstory has changed.
-Updated tutorial.
-New options.ini where you can change the resolution and render distance.
-Optimized code. The game should run faster in some places.
-Some other stuff I don’t remember.



0 comments

Loading...

Next up

What's new! I’ve finished the tutorial level and now I’m making a new level in a jungle temple… with stone robots, puzzles and deadly traps! Enjoy the preview.

Guess what I’m not even trying (right click and blablabla to see bigger version)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

brung back my old oc plus a new one

...they don`t have names yet tho

Cash Banooca

Only true badasses may pass! #conceptart #art #gamedesign