Game
Spacin' Out
10 years ago

Spacin' Out Patch - Faster Click Response [10/27/15]


I have been informed that the click response was either delayed or sometimes non existent if clicking rapidly to have the ship stay somewhat steady. I have managed to improve the click response greatly. This provides for easier and less frustrating gameplay.

Also I have been informed there is slight lag at times when playing. During testing the gameplay is smooth, but on GameJolt I do sometimes see a delay. I am currently looking into possible solutions if this continues to occur.

As always thanks for playing and feedback is greatly appreciated. Feel frree to contact me if you have any questions, comments, or tips! Happy Gaming!



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Strange Umbrella

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.