Game
Spatial
9 years ago

Spatial Devlog #1 (v0.2.0)


Note - While the mechanics are 90% there, the game lacks most art assets and audio files. The game is also very unpolished and as such has a couple of bugs, only one of which is game-breaking. More updates to come.

ADDED:
-Added the pallet swapping mechanics
-Added credits
-Added high score
-Added option to delete saved information
-Added mechanic where level determines what extras are available
-Added mechanic where if player is dead and the ‘esc’ key is pressed the game quits to start menu

ADJUSTED:
-Adjusted life number position on enemies
-Adjusted mods listed order

BUG FIXES:
-Fixed bug pallet wouldn’t stay the same
-Fixed bug

REMOVED:
-Removed the “Are you sure prompt” when exiting game



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

not the greatest house, but it's a house! :D

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Double Rainbow!!!

Daldos Gameplay

I remade my main character, what do you think? :)