Well, in addition to a new museum screenshot here are some favourite carpet and wallpaper textures made for the games so far. In truth they probably tend towards the overly fussy, and I think very plain textures (maybe even just flat colours) can be equally good for game work.... But part of the fun to me of both horror movies and videogames is that they tend atmospherically towards really dense, florid textures, so it seemed a shame not to go all in.
Reading Bruno Schulz right now which I would also recommend for anyone who enjoys the sense of suffocating in a plushly overgrown Hapsburg-era apartment building.



















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