
Spent some of my free time over the days perfecting my y axis collision and physics, I got it in a reasonable state
Will be tackling the two other dimensions now
Next up
Cont.
Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well
left/right arrows - move
spacebar - charge jump
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
Something is wrong with my shockwave 2
More sound design experiments
Headphones recommended
Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while
(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)
Publicly releasing the car sound design project, you can customize pretty much everything
Enjoy
https://turbowarp.org/655174602?fps=60&limitless&size=720x480
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
M79 Reload animation (as shown in the first image which is a gif), as well as M1911 Redesign and the Raygun. Also changed up the explosion effects to look more cartoony to fit with the style.
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
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