Loading...
393
4 years ago

Spent some of my free time over the days perfecting my y axis collision and physics, I got it in a reasonable state

Will be tackling the two other dimensions now




2 comments

Loading...

Next up

Cont.

Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Something is wrong with my shockwave 2

More sound design experiments

Headphones recommended

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

M79 Reload animation (as shown in the first image which is a gif), as well as M1911 Redesign and the Raygun. Also changed up the explosion effects to look more cartoony to fit with the style.

1st project: racing project main/physics

2nd project: racing project map systems and that

Quiet video