7/21/14
Spooky’s house has finally finished arranging its labyrinth to fill all 1000 rooms. Old areas have been re-painted with blood and viscera, and new areas have been given a another coat to keep them shining. Spooky has been floating around double checking everywhere to make sure there are no places to hide and that there are no ways to escape.
Also, endings exist for those foolish or brave enough to find them. If you somehow manage to fight the new specimen and keep your sanity intact you will eventually reach an end. And old npcs have also been given new attributes, so they can catch you and show you their new organ collection.
And lastly multiple bugs and gameplay quirks have been either fixed or let out into the wild to bother other helpless victims, and some terrible new secrets have been slightly uncovered to further the dread you feel as you run screaming helplessly through the house.
So now can you find a way out of the house, or will the new specimen find out how many licks it takes to get to your warm squirming center first?
For an almost complete list of updates please consult your local spirit medium or the change log below.
Spooky’s House of Jump Scares
Change log:
Added new levels
Added new NPCs
Added new textures
Added new scenery
Added new rooms
Added an ending
Added more notes
Added more scares
Fixed bugs
Balanced gameplay
Optimized assets
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