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FNaF world: ruthless curse
4 months ago

squat boy, squat!




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dreadbear has a looping idle animation!! woohoo!

idk how to code but i'll learn how to eventually

glitchtrap textures & animations

i still havent started development but i remade dreadbears animations slightly & i modelled malhare/glitchtrap!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.