Sry for the lack of updates, but I'm reworking most of... well... everything and it hard to show it in any way. The movement system, animations and other stuff were awful and they have to be remade. Next update sneak-peek: https://no-time-game.fandom.com/wiki/Lurker
Next up
Bandana Dee the Dream Friend
Shadow The Hedgehog X pixel art
"Our work is never over" they said.
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
Knocked down + Get up animation
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