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If the legend says it, i will listen. Ai is a great tool.
(PS NOT to replace human work ofcourse but add to what we make).
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
SO, is it hard or not??
Just for practice and to compete in a challenge against an AI image. This is mine with Blender and some Photoshop editing. Not perfect but its good for 3 am.
Fnaf 2 reimagined screenshots, just for practice in blender.
Just practice render in the prototype FNAF 2 remake office i made a while ago. Could be for ONAF 2 someday. But i doubt it.
Maybe make the game all filtered?
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
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Online safety act my ass. Privacy is dead by the next year. Government even targets memes because they find them offensive. Anything we say here on the internet for them is dangerous or offensive. We are so doomed.
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