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One Night at Freddy Fazbear's
1 month ago

Stage is almost complete, lighting was a pain to deal with and its still not perfect. But i like it so far, i think im striking the right point between quality and OG looks. Just need some more little work to do tho tomorrow i will begin with restrooms.




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Mostly AI works very well, just needs balance between mechanics, add scripted events and make better visuals and sounds for now.

He is everywhere. On left, front, right and cameras. Even behind the windows sometimes. He also can be in random hallucinations and make creepy noises. This is not the golden freddy that we know from modern lore, completely new take on the character.

Big Shot Golden Freddy will have a heavy impact on your gameplay, he blocks buttons, he can appear anywhere and forces player to move whenever they may be and also makes the player use their cameras often to find him there to prevent the jumpscare.

Since the whole Mario Kart World thing has been going around I wanted to share something.

A untitled FTaH Racing game was planned to be made. Coded by @BoxSoft_Official (creator of faz-karts)

Sadly the project seems to be discontinued. (read article)

I love this Golden Freddy appearence. He scared me already by a few times.

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

Nice weather today.

Good News gentilmen-

Golden Freddy works really really good and he is the scariest sh!t we ever build actually. Inspired alot by Fredbear 2.0 from TRTBN but also the Puppet from my FNAF 2 remake concept. He is scary and very tricky. Finally a scary game

New Thumbnail for the page. Will keep posting some more stuff today too.