I figure I should let the world know of the development of this Sim, so I’m letting you know! Now then, I started development of the simulator today, and I hope to finish ASAP. This is Text-Based, and I plan to use it as a way to educate people on everything that’s happened since 1900. Will post news on new stuff as soon as possible!
Next up
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Respect (Only TLOZ Players Will Understand)










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