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Smol update on current implementations - Movement speed increases
- Dash
- Grapple
- Wallrunning
- Shotgun with random spread
- Basic enemy
- Basic sounds for dash, shoot, reload, enemy death, animalese
- Horde rush mode
- PS1/Retro looking shader
- OIIA
art comission.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regional Bulbasaur. #Pokemon
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Super Sonic Pixel art.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
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