Game
Arcturus
7 years ago

Starter Game Mechanics


Hello everyone, this is Aether, project leader and programmer of Arcturus, in this dev log I just wanted to go over the mechanics you see in the screenshots that I’ve been working on. The dialogue is pretty self-explanatory, this just allows you to interact with people ingame and see their point of view on the world or annoy them. The sneak system was a harder game mechanic to make and one that I’m still working on, the concept is that while sneaking you can move around people and enemies without being detected. Since this game is also a platformer we obviously need some platforming levels so the way it’s structured is that you might play an open world level, and while you’re exploring you could find a hidden portal that takes you to a puzzle or platforming level, these levels will give you the opportunity to unlock new content, weapons and earn loot, no more grinding for you RPG lovers! Ok I think that does it for this devlog, Naccer Games and I will keep posting them to keep you all updated on the game’s development.

5d09d49960905.png
5d09d49a6fa95.png
5d09d49b77aa5.png


0 comments

Loading...

Next up

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Colorful Fox

Happy Late Easter!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!