Game
Declension
13 years ago

Starting Out


DECLENSION Jam project

5d0c622ba49a7.png

Getting some progress done on my Jam project, I currently have the movement system in, character sprites and small tileset. I have named the game Declension which basically means to descend into/go lower; which fits where I’m going with the game quite well. I am currently implementing the heads up display, and hope to have all mechanics in and playable areas by the end of today and leave plenty of time for level creation - for thats where I usually go short on in Jams and Comps.



0 comments

Loading...

Next up

Reboot! Ladder to nowhere… Development has started up again, you can follow it in my dev-log here: [ http://forums.tigsource.com/index.php?topic=32652.0 ]http://forums.tigsource.com/index.php?topic=32652.0

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Terraria

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc