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Next up
I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.
Here's a visual idea of what the new movement options will be like.
This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)
Fun!
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
un-64s your Mario
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
made my first (successful) IK rig!
Popeye the Sailor Man (SmallĀ Arrangement)
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)
(Also a new character shader to help the characters look more like their render models)
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