Right now, I have chapter 1 of 20 exporting. It took about 5 hours to program the story into the game, and make it playable. In the future I will most likely add voices to it, as well as a way to just use keys to select your decision. (so that anyone with vision issues could play as well.) Once I reach Chapter 3 or so, I will release a Beta version of the game. I’m working very hard, and hoopefully it pays off.
Next up
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Family band complete!
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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