It’s been almost week since the last update so I felt like posting another one. Everything’s pretty much done: I’ve been working on the intro, finished modeling Flowey (it’s looking pretty good), I found a way to make a dialogue system like in the original game and all the animations are done. However, I’m having some trouble at executing said animations… Again, this is my very first project on Unity, and I’m not expert at C#…so, yeah. It’ll probably take me a while to figure that out. Also, though the game will be really short, it’ll have an unexpected surprise… Stay tuned for that.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Alone Together....
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Cash Banooca
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
7 comments