Still a bit buggy, but I added this door to block of progression until you get a new upgrade.
Next up
Welp, I've been struggling to finish the Settings Menu for FaintedEstate. I'm so close to finishing the Prototype-Build! Hopefully I can show more content and visuals after this.
Finally finished the Prototype of my game! Now moving on to the Pre-Alpha for a bit for FaintedEstate.
Here's some more audio I created for the Main Menu Screen. I'll probably add a few more touches, but I think it works pretty well for now. #indiegame #gamedev #indiedev
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Completely finished the Main Menu System for my game FaintetdEstate. I'm now almost done with the Prototype build. I'll try to post more updates each week!
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Prototyping a Ghost Boss that follows you around and haunts nearby objects.
Spent a week or two creating some basic art, animations, and some music for the Alpha Version of my game. Tried nailing down the general mood of Fainted Estate.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta











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