Next up
V0.7.0
-Drift Mode (alpha)
-Route-Zero added as a drift track.
-1 new bodykit for the VIstina R4 | 2 new bodykits for the Eclipse T6
-All tracks have their own music theme.
-Few billboards added in District 94.
V0.5.0
-Updated Mechanics
-Save/Load System (Beta)
-Aqua Highway is entirely remodeled
-Added shading to the maps
-New Car: Eclipse T6
-Updated A.I.
-Nitro pads are un-scrapped with a different role
V0.4.0
-New Handling
-Track Details
-Currency System
-New Car (Vistina R4)
-2 New Body Kits For The Synic EKI
-Changed A.I. Behavior (Experimental)
-New Car Shader
Join my Discord server to stay up to date.
V0.6.0
-New Location: Octane Peaks (Beta)
-1 New bodykit for the Eclipse T6
-Units and camera options
-Re-baked shaders on Aqua Highway
-Fixed reverse gear glitch
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was boredπͺ. But I love how it turned out.π
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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