Game
Monstructs: Makers and Mayhem | Monster Creating Sim/RPG
8 years ago

Still in the lab cook!


I’m back to the grind and tearing thru the map work for the BETA (DUE: Q2 2018) It’s been a slow start with thing going on around here, but progress has been made and I’m running a Tutorial series on the game’s youtube channel (found HERE).

Here’s what I have so far…

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For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!

Thanks to feedback and bug fixing, I made a BETA 2 patch.

1. Updates 1a. Changed the initial Monstruct Making scene. 1b. Made slight change to opening fight scene.

2. Bug Fixes 2a. Fixed spelling errors. 2b. Fixed unforeseen error with Item Menu.

Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!

​I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my​ BETA Releases. #BETA

I'm making new character sets to add more NPC variety to the story. Just a few more to go!

ENTER FOR OVER $250 IN PRIZES! The 30-day #countdown has begun! Get ready for the [Collect-A-Friend Game Jam](https://itch.io/jam/the-collect-a-friend-game-jam)! [TEAMS WELCOME](https://crowdforge.io/jams/collect-a-friend-game-jam)!! #pico8 #rpgmaker #unity #gamemaker

After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!

I decided to re-re-release this game with a FREE Episode 0 to play and add DLC episodes as the story grows. To celebrate, I'm holding a short Game Jam for folks who want to imagine what happened next after the close of the Episode.

This update focuses mostly on newer battle mechanics​ and a fresh display scheme.

In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!

#rpgmaker #RPG #sim #monstercollection #BETA

BETA 2.11 Changelog

*******************************

1. Updates

1a. Slight tweaking of the Battle UI.

2. Bug Fixes

2a. Fixed Grampa's House scene error.

2b. Fixed Party Attack Damage error.

2c. Fixed Revolving error after talking with Ard