Game
Abandoned: Discovery Island




1 year ago

Still prepping a few more things, but in the meantime I've decided to rerelease the old Android version. While it's rebuilt with a newer Clickteam runtime, it's still built from the same MFA as the previous stripped-down legacy version.


This version of the game should be playable from start to finish. Like the previous build, this is missing numerous graphical effects and has heavily cut-down animations. Expect bugs, as this version hasn't undergone extensive testing; the power mechanic was completely stripped out of the MFA sometime after the previous build's release, so there may be issues stemming from that.

Few alterations were made since the last update to the MFA back in 2016 - those that were made include fixes to game-breaking bugs, updated scrolling code ported over from the current builds, a small audio fix for Phantasm Mickey's boss fight, and a line removal in one of the good ending variants.

1


2 comments

Loading...

Next up

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/