Game
The Ink Remains
2 years ago

Still working hard, don't worry ;) #GameDev




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Ah yes, perpetual motion... Well done random rigidbody 😂

Damn, another #spawnday already! Time flies, it really does...

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

New thumbnail! This one is more detailed than the previous :)

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Mr. Headsenberg wants to sell you some blue... Do you accept?