Game
The Ink Remains
3 years ago

Still working hard, don't worry ;) #GameDev




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Gwasses

Damn, another #spawnday already! Time flies, it really does...

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Mr. Headsenberg wants to sell you some blue... Do you accept?

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Gotta love when this happens