Game
The Ink Remains
3 years ago

Still working hard, don't worry ;) #GameDev




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I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Damn, another #spawnday already! Time flies, it really does...

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

I dual wielded sandwiches for the first time! I even got a visitor :)

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

Ah yes, perpetual motion... Well done random rigidbody 😂

I remade the game page header and now it looks better. I will probably remake the thumbnail too.