Next up
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Mr. Headsenberg wants to sell you some blue... Do you accept?
I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)
I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)
Damn, another #spawnday already! Time flies, it really does...
Ah yes, perpetual motion... Well done random rigidbody 😂
I remade the game page header and now it looks better. I will probably remake the thumbnail too.










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