Game
The Ink Remains
2 years ago

Still working hard, don't worry ;) #GameDev




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I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Gotta love when this happens

Damn, another #spawnday already! Time flies, it really does...

I dual wielded sandwiches for the first time! I even got a visitor :)

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Mr. Headsenberg wants to sell you some blue... Do you accept?

Ah yes, perpetual motion... Well done random rigidbody 😂

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes