Next up
Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?
Mr. Headsenberg wants to sell you some blue... Do you accept?
I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)
See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Hehe
Damn, another #spawnday already! Time flies, it really does...
Ah yes, perpetual motion... Well done random rigidbody 😂













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